janleusmann

Investigating LLM-Driven Curiosity in Human-Robot Interaction

Jan Leusmann, Anna Belardinelli, Luke Haliburton, Stephan Hasler, Albrecht Schmidt, Sven Mayer, Michael Gienger, Chao Wang

Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (CHI ´25).

LLM-Driven Curiosity Teaser

Contribution

Integrating curious behaviour into robots is essential for them to learn, adapt, and enhance human-robot interaction over their lifetime. But how does a robot's curiosity affect the people it interacts with?

In this paper, we developed an LLM-driven system with an adaptable character. With this, we conducted a user study with a curious and non-curious character, and investigated whether participants perceived this curiosity and how it affected user experience. We found that participants prefer to interact with the curious robot, due to its higher human-likeness, liveliness, and autonomousness. We contribute six design recommendations on how to use user-centric curiosity as an advantage.

Curious Behaviors

Social

Socially Curious Behavior

Asking for name

Asking about the task

Asking about preferences

Information Gathering

Information Gathering Curious Behavior

Shaking

Poking

Looking Inside

Expressive

Expressive Curious Behavior

Looking at object(s)

Looking around

Study Design

llm driven curiosity study design

We used the two independent variables: character (within-subject) and scenario (between-subject) to investigate whether we can modulate the curiosity of an LLM-driven robot and how this affects user experience.

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